![]() The in-game map editor is the same tool we use to create Timberborn maps. There’s an active channel dedicated to gathering suggestions as well as what we call “Beaver Brainstorms” – recurring discussions focused on a single topic such as ideas for new factions. While we have ideas for what needs to be done before the full release, players’ feedback affects that and we’re ready to put in additional time.” We’ve got an official Discord server with thousands of users where we interact with the community every day. That includes vertical architecture, terraforming, dams with water physics, irrigation, food chains, power grids, district system, wellbeing system, day and night cycles.” We expect the Early Access to last at least a year. ![]() All core mechanics are here but may require further iterations. You’ll be playing an endless survival mode where you expand your beaver colony while the world alternates between wet and ever deadlier dry seasons. There are 7 maps included in the game, and you can create your own map using the built-in editor or download one of the maps shared by other players. During that time, Timberborn will still have that work-in-progress smell of fresh lumber.” You may pick from two playable beaver factions and there’s a total of 50+ buildings, some of them faction-exclusive. We will now be adding more content ahead of the full release, and Early Access players will help us choose where to go next. Thanks to that feedback, the core of the game is here, it’s fun to play, and we want to make it available for everyone. Beaver city-builders aren’t exactly an established genre, and your voice helps us decide what works and what doesn’t. We’ve been inviting players to playtest Timberborn since the very first months of its development in 2018. Follow the lives of individually simulated inhabitants throughout their day and celebrate when the next generation is born! Timberborn Early Access Day and night cycle Build a multi-district city with efficient production chains and nighttime activities. Space is limited, so stack lodges and workshops on top of each other, construct platforms and bridges, and set up a power grid for your growing population. Vertical architecture Create a thriving beaver settlement using a vertical architecture system. To find it, send your scavengers to the ruins of the old world. Wood is the core resource in Timberborn, but the most advanced structures require metal. The difficulty level is strict.Lumberpunk Turn timber into sophisticated machinery – from water wheels and sawmills to engines and shredders.Overcome the dry season with water tanks and dams.Rivers of the same genre are often treated to the extent that they can flow and catch fish, but Timber Born cannot do anything without water.In any case, this is Early Access, and therefore it will be necessary to wait and watch the development. ![]() But still, at this stage, there are not enough opportunities in the game – there are no enemies or competitors, the only problems are drought and fluctuating water levels, there are only two different communities of beavers. Of the interesting finds, we will note a multi-tiered system with stairs, platforms, dams, and everything, everything, everything. In other words, if you do not take into account that we are controlling giant, humanoid beavers, Timberborn is a typical colony survival simulator with the construction of buildings, research, and care for the tailed birch bark lovers. Wait, what is it? Why are ant grass and our potatoes gray? Drought? How so? My crops! My beavers! Panic! We should have made more food and water supplies, cry-cry … People have perished long ago in some kind of apocalypse, but beavers will figure the forest right and left until they leave only gnawed stumps, for such is the will from above! That is, it is our will, which says: to cut down that section of the forest, plant a potato field here, and block the river with a dam so that it’s not good enough! And we will grill by the field to eat the baked potatoes, and on the roof of the huts, we will build a shed with benches for leisure! Yeah … our first beaver region looks good.
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